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EA Says Mirror’s Edge “Fell Short”

So remember Mirror’s Edge? You know, that first person platformer based on parkour that came out in 2008? It was one of the more innovativee IPs by EA in 2008, but it received polarizing critical reviews. While critics were having a hard time deciding if Mirror’s Edge was a success or not, EA wasn’t. EA Games boss Frank Gibeau has said that “Mirror’s Edge’s execution fell short.”

“What I learned from Mirror’s Edge is that you have to execute, you have to spend more time on a game to ensure it’s polished, and you need to have the depth and persistence of an online game,” Gibeau explained. “There were issues with the learning curve, the difficulty, the narrative, and then there was no multiplayer either. The key learning from us was that if you’re going to be bold with that kind of concept, you need to take it as far as it can go in development.”

As a huge fan of the original game, I must say that this is pretty bad news from EA’s end, as they, or at least Frank Gibeau, don’t seem to understand why Mirror’s Edge is a game worth buying. The learning curve and difficulty were refreshing, not frustrating for me, as it was different from all the easier games made these days. Multiplayer in Mirror’s Edge would be cool if handled correctly, but it’s certainly not something that a lack of hurts Mirror’s Edge. 

While Mirror’s Edge was received tepidly by the critics, Dead Space, another EA title, was praised from all gaming outlets. This didn’t stop Frank Gibeau from saying Dead Space was less successful than EA had hoped. “It made money for us, but didn’t hit expectations. We felt like we had an IP that struck a chord, and one that hit quality, but again it missed multiplayer modes.” 

So that’s not exactly good news, but does this affect the status of Mirror’s Edge 2 or Dead Space 2 in any way? Here’s what Gibeau had to say. “One thing I will say is that we won’t give up on those IPs,” promised Gibeau. “A new idea obviously has a lot of risk attached to it, but if you get it all right it can be huge.” That’s right, Mirror’s Edge 2 still exists, even though the last official comment on it’s progress was in June of 2009. This is heartening news, and Dead Space 2 is still slated for January 25th. Hopefully EA gets to push these titles out the door without losing what made their predecessors enjoyable in the first place. 

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