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Developer Gearbox Software and publisher 2K Games
announced today that the upcoming release of Duke Nukem Forever is being pushed
back from May 6th to June 14th in North America and a
June 10th release in other countries.
The reason for the delay is unknown, and is just another
footnote in the storied history of this first person shooter whose development
started in 1997 on the Quake 2 engine.
Since then a number of factors led to the incredibly long
delay, including game engine changes, studio closures, and money. However it
seemed that despite the odds, information about the game would trickle out
every year from eccentric developer George Broussard and his studio, 3D Realms.
After a small legal battle between publisher Take-Two and
3D Realms over the incredibly long development cycle, the news officially broke
at PAX 2010 that Duke Nukem Forever was finally on its way from Gearbox
Software, who most recently worked on the unexpected hit Borderlands. Not only
was it headed to shelves, it was actually playable at the show.
The long journey isn’t quite over yet, but after 14 years,
one more month doesn’t seem like much of a wait.