Turn off the Lights
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Top 10 Events to Look Forward to at E3
June 10, 2017 | PC Features
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Another One: Call of Duty: WWII
April 28, 2017 | PS4 Features
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Marvel vs. Capcom Infinite Slated for September 19th
April 25, 2017 | PS4 News
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Yooka-Laylee (PS4) Review
April 18, 2017 | PS4 Reviews
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Star Wars Battlefront II Official Trailer
April 15, 2017 | PS4 News

PC

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Comparing Amnesia and Penumbra

Back in 2010, a Swedish independent developer named Frictional Games released a survival horror game by the name of Amnesia: The Dark Descent. It featured no combat, and rather, asked you to survive against unknown horrors in an eighteenth century castle by hiding, running, and general problem solving. It was a huge success for an independent title, selling over 200,000 copies on digital distribution sites, and winning several Game of the Year awards, including some over here at Player Affinity. To some, this is the first title from Frictional Games they’ve seen, those who have followed Frictional before Amnesia, know of their earlier series, Penumbra. Unsurprisingly, the Penumbra games are very similar to Amnesia, from the need for low gamma settings to the stealth gameplay. This is why it’s interesting to see just how similar these games are.

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Will We Ever Play These Old Games?

We all have that shameful backlog somewhere in our house; a stack of old games that we bought on impulse years ago, but never got around to playing despite the fact that we just had to own the thing.  Then there’s all of those games we started playing and kept meaning to finish off, but were constantly distracted by the latest installment of Call of Duty.  Well, Player Affinity’s PC crew pried open our chest of neglected classics and had another go at them to see whether or not we’ll ever play these old games.

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Gabe Newell Speaks To Senior High Marketing Class

Gabe Newell recently addressed a Sports & Entertainment Marketing class at Tippecanoe Valley High School, speaking very clearly about the industry, how it works, and how Valve goes about their business. He detailed the differences between how a company should address their customers when they are dealing with them directly, and how they would normally address them via a brick-and-mortar store. He went into detail about individual customers’ values in games that they buy and even went so far as to say that people who attract other people to the game should be rewarded by being a part of the community.  Newell also detailed how every person values their time at different monetary rates and will pay accordingly.

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New Command & Conquer Studio

Fans
of RTS may be happy to know that a new studio will be reviving the
Command & Conquer
franchise and that a new installment is being planned. The studio
named “Victory Games” has been created by EA to develop the next
game and will have three offices. These offices will be located in Los
Angeles, Austin, and Shanghai. According to Jon Van Caneghem
,
GM of the new studio, t
he
name is derived from what players see at the end of a good match, and
is very fitting for the branch-off company. This news should be very
exciting for fans of the iconic franchise, especially after the
release of
Command & Conquer 4—which
was given mostly negative reviews last year. Nevertheless, Victory Games aims to redeem the C&C name and will hopefully
develop a game that reignites the genre.

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Everquest II: Destiny of Velious Preview

Everquest II players will have something to sink their teeth into this February, as the seventh expansion pack, Destiny of Velious, is set to provide players with a wealth of new items, enemies, quests, and an entirely new continent to explore. What’s more, players will be able to enjoy all new content from a much higher vantage point with flying mounts, moving like never before over landmarks and unwanted PvP encounters.

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Console Exclusives We Want on PC – Marvel Vs Capcom 3


These days most PC gamers have powerful rigs that can run Crysis with ease and although loads of companies are moving towards multi-platform development PC gamers are occasionally left out of options when it comes to playing a particular game on PC. Sometimes the game’s PC version is cancelled a month before release and in others the game doesn’t get a PC version at all, despite being perfectly suited for that platform, but in all cases PC gamers are left glaring at console gamers, wishing that they could be playing that brand new title on their dedicated gaming PC.

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Men of War: Assault Squad Preview

Men of War (MoW) is a very deep, difficult and
satisfying RTS that alternates between moments of jubilation and frustration. Co-developed
by Digital Mind Soft and Best Way, MoW is based on the early parts of
World War 2, allowing players to take control of authentic weapons, infantry
and tanks from each side of the conflict. With such control (down to the type,
and amount of ammo, fuel or weapons each soldier or tank was carrying) it
became an exercise in micromanagement, especially when granted dozens of units
to oversee at once. MoW: Assault Squad is one of several stand-alone expansion
packs that are on track to be released in the near future.

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