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RAGE: Welcome to Jackal Canyon

The sixth and final gameplay trailer for Bethesda and iD Software’s RAGE was released yesterday, showing off seven minutes of footage of an in-game mission. In this video, the player is tasked with recovering a valuable data decrypter from a place called Jackal Canyon, home to a particular clan of bandits.

Borderlands comparisons are, by this point, unnecessary. The vehicle combat certainly looks a lot like the vehicle combat in Borderlands, but it also seems weightier and slightly more realistic, perhaps due to the more visually polished environment that it’s taking place in.  Once the player reaches the aforementioned Jackal Canyon, we begin to get more of a feel for how a mission in RAGE will play out.

As the video begins, we follow the player over a bridge towards the bandit stronghold.  The first thing I noticed was that the environments look a lot denser and more cluttered than in Fallout 3 or Borderlands. There’s more going on, perhaps due to the strengths of the idTech engine, and the zip-lines and elevated platforms give it a great sense of verticality that similar areas in Borderlands never had.  The video also shows off a good number of environmental hazards that look to make your progress through the stronghold a little more complicated, including explosive barrels and bomb-balloons.

In short, while RAGE does look quite similar to other post-apocalyptic first-person shooters, it seems as though Bethesda and iD have sought to put enough of a new spin on it to make it a fun addition to the genre.  To those of you in America who picked up the game on release day, how’s it holding up, and should we Europeans grab it on the 7th?

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