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IGN was lucky enough to get the exclusive reveal of the first gameplay footage of Dark Souls II today, and well, it looks like more Dark Souls.
That's not to say that there aren't improvements on the game, but I guess call my reactions to it a bit mixed.
The first thing noticeable about Dark Souls II is that graphically, it hasn't improved much from the previous installment. Now I know, we are at the end of this console cycle, and games aren't going to be looking as incredible as some of the next generation games that we've seen thus far, but I expected more of a step up then what was shown. Thankfully, this was probably the most negative thing I have to say about the reveal.
Dark Souls II is keeping all of the core mechanics of the franchise in tact, but adding some new elements. For example: a new torch mechanic is in place to light up dark areas. Instead of wielding a shield, you can put it away in place of a torch, but obviously, that has serious side-effects when you come across an enemy, as shown in this gameplay reveal. There's also a magic cube element that allows you to place a magic cube inside of different devices in various areas of the game.
New areas were shown, the hallway with all of the paintings was easily the most impressive, followed up by a castle surrounding by flying dragons.
One of the cooler aspects of what is shown is the fact that enemies can now break through walls and attack you, making the game even that more intense. The gameplay demo ended with a short montage of various deaths.
Overall, Dark Souls II looks to bring some changes, while keeping the core elements that had gamers all over the world fall in love with this franchise. The game is still on track to release this Fall on Xbox 360, Playstation 3, and PC. You can watch the 12 minute video here.