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DayZ Developer Explains Standalone Release Setback

DayZ developer Dean “Rocket” Hall has updated the game's official blog to explain why the standalone version is not yet available yet. The hugely succesful survival game was expected to have a pre 2013 release yet fans are still in the dark as when to expect the full game's release.

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Taken directly from the offical blog DayZ developer Dean “Rocket” Hall says:

"The development team is working on things like redeveloping the engine, most notably massively improving the inventory system. Players will scavenge for items now, as individual parts, picking up pieces rather than piles, looking for cans on shelves or under beds.”

This sounds like it is far more realistic than the current system where the loot options are progressively flawed. In the standalone, items can have durability, can run on batteries, can be added to, and more. Hall also offers an example in which a player might shoot another in the head so as to steal her night vision, only to find the night vision has been damaged as a result.

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The inventory will also get a much needed face lift. It will look nicer, with 3D models instead of 2D images, and be easier to use. In general, the UI for the game will be “simple and effective,” apparently following the lead of Minecraft. It will be prettier, too, with things like improved textures inside the buildings.

You can check some screenshots of the newly enhanced graphics in the standalone version of DayZ above and to view the full blog entry please check the official site HERE.


Meet the Author

About / Bio
I'm a lifelong gamer and share my passion with the world in the form of streaming my games on twitch.tv - www.twitch.tv/terrorhertz and making YouTube videos about all the games I enjoy. I'm also a budding games journalist here :)

My gaming journey began in the Christmas 1992 when aged 6, I got my Sega Mega Drive with Sonic One and World Cup Italia 90. Since then I have played and own pretty much every console since then, just check my collection video on my YouTube channel.

Now days I mainly play PC games and got into the PC side of things when I started playing Everquest in 2005. This game opened my eyes to the mmorpg genre and since then have played most MMO's of which World of Warcraft was my most played. Right now I'm playing and streaming DayZ and FIFA with a few other games thrown in here and there. I'm a games journalist and write weekly articles and monthly reviews and previews whilst also uploading 3+ videos weekly to my YouTube channel where you can find loads of awesome HD gaming videos - www.youtube.com/terrorhertzhd

I've worked as a hardware/software technician for Apple the past 4 years and really enjoy working with computers. I have built/modded/overclocked PC's since around 2007 and it's a massive interest of mine. My other hobbies include video editing, carp fishing, golf and playing guitar.

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