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The world's best selling PC game has gone through many a hard times of late with a dwindling fan base and often criticised repetitive gameplay that many have endured, but after this mass of problems it has finally brought a system that the Diablo crowd has been yearning for since the games release in Q2 of 2012. After patch 1.0.7 goes live soon, you’ll be able to talk to an NPC named Nek the Brawler in New Tristram’s inn to access a PvP area called the Scorched Chapel. Inside the Scorched Chapel you’ll be able to engage in one on one battles or free-for-alls with three or four players.
Blizzard’s Wyatt Cheng in an update on the Diablo III site said “The game doesn't keep score and there are no objectives. We wanted dueling to be as simple and straightforward as possible, so we created a minimalist system -- we know that even without rewards and objectives, some players just want to beat each other up. Some matchups may be one-sided, and we don't expect that battles will be necessarily balanced. But that's okay, because dueling in Diablo III is more about kicking ass and taking names in a no-holds-barred sort of way, and this design certainly allows you to accomplish that.”
Along with tweaking the combat abilities of the Monk and Wizard classes, Blizzard will also adjust its crafting system and Patch 1.0.7 will make some monsters drop an account-bound reagent called Demonic Essence that will be required to create items based on new crafting recipes. Blizzard did not outline what those items where, but Cheng did mention “these new items will have six affixes and feature a primary stat (Str, Dex, Int, Vit) that extends higher than what is currently available in the respective slots.”
You can find out more info in Blizzards official post.