Turn off the Lights

Disney Infinity is decidedly less so

"That means it's cancelled."
[caption id="attachment_82975" align="alignnone" width="740"]They are taking the news well, I'd say. They are taking the news well, I'd say.[/caption] Disney Infinity is being discontinued by Disney. The news comes on the heels of the quarter two earnings report and what in the hell am I doing. You don't care about earnings reports. I don't care about earnings reports. You know who cares about earnings reports? Rich people who make video game decisions. Disney Infinity was an open sandbox adventure game that focused on story. It had this cool mechanic that allowed you to put figurines directly into the game from the physical world. My six-year-old nephew had this game. But now it's all over. It’s game over, man. Nothing we can do. Am I quoting Bill Paxton from Aliens to cover this? You betcha. John Blackburn, the senior Vice president of Disney Infinity had this to say in a blogpost on Disney Interactive’s website: “And as we turn to the next chapter in our story, I want to thank everyone who helped bring Disney Infinity to life, particularly Disney’s Glendale-based production and publishing teams, our external development partners, and of course the incredible Avalanche team for their tireless dedication to this project.” Disney Infinity will have two more releases for Alice through the Looking Glass and Finding Dory. The change comes as part of the Disney strategy to get out of "self-published console games" altogether as outlined in the earnings report. Sadly, this shouldn't come as a surprise to anyone who has been paying attention to the number of Disney gaming cancellations. It's sad day for Disney Interactive, and those employed on the Disney Infinity brand.  


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