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Microsoft announced yesterday that they are planning to release their successful foray into motion gaming, Kinect, for Windows in 2012. The news comes from General Manager for Windows Craig Eisler via his official blog.
Microsoft also released a new beta version for Windows SDK
yesterday which features "faster skeletal tracking, better accuracy rate when it
comes to skeletal tracking and joint recognition, and the ability to plug and
unplug your Kinect without losing work/productivity." This is the second beta version of
Eisler addressed those who have not sprung for an Xbox 360 version of Kinect saying “I know many of you are eagerly awaiting the Kinect for Windows commercial program coming in early 2012. My team is working hard to deliver a great product and I’m confident that it will be worth the wait.” He went on to say that, “Currently, we have more than 200 companies taking part in our pilot program. They are telling us how Kinect for Windows will help them transform their products, their processes, their brands, and their businesses. Putting the power of Kinect + Windows into the hands of business leaders and technical visionaries will give them the tools they need to develop novel solutions for everything from training employees to visualizing data, from configuring a car to managing an assembly line."Sounds like Microsoft was encouraged enough by the success of the Kinect on the 360 to really put a lot of effort into bringing it to Windows, but for more business-related purposes rather than gaming.