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Skyrim Patch 1.2 Information

Skyrim performance patch v 1.2 details were released yesterday, and they include a number of fixes for both the most common and the rarest bugs in Bethesda’s 5th installment of the Elder Scrolls series.

Among the big fixes are the texture loading issues for the Xbox 360 version of the game as well as the Playstation 3 bug that would cause the game to chug as the save file grew.  The Playstation 3 version of the patch is already available in Europe, with the Xbox 360 and PC versions expected to go live on November 30th

 

You’ll find the complete list of bug fixes and updates below:

  • Improved occasional performance issues resulting from long term play (PlayStation 3)
  • Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
  • Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed issue where projectiles did not properly fade away
  • Fixed occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon corpses now clean up properly
  • Fixed rare issue where dragons would not attack
  • Fixed rare NPC sleeping animation bug
  • Fixed rare issue with dead corpses being cleared up prematurely
  • Skeleton Key will now work properly if player has no lock picks in their inventory
  • Fixed rare issue with renaming enchanted weapons and armor
  • Fixed rare issue with dragons not properly giving souls after death
  • ESC button can now be used to exit menus (PC)
  • Fixed occasional mouse sensitivity issues (PC)
  • General functionality fixes related to remapping buttons and controls (PC)

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