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The title says it all really; SOCOM is being pushed back to early 2011. Obviously it isn’t too much of a push but it is still disappointing. For anyone cursing out Zipper for making you wait longer, just think about how angry you would be if you got the game earlier and it had a lot of bugs or didn't feel polished, so whenever a game pushes its release back for the benefit of quality it’s kind of a good thing. They want to take the time to make the perfect game for all of their fans before it comes out.
“While we’re certainly aware that you’ve been looking forward to playing SOCOM 4 this year, we don’t want to take any shortcuts. Instead, we want to deliver the best and most immersive SOCOM game we possibly can and we’re going to use our extra time to do just that.”
That’s what Zipper had to say about the situation and I can’t blame them for wanting to push back a game that’s this big. At the end of the day, what really matters is how good your game is, if it’s ever released …. Duke Nukem Forever. After it comes out and people get their hands on it, they'll completely forget about how it took those extra few months to finish up. If you make a bad game though no one ever forgets, so take your time Zipper.