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Skyrim Patch 1.2 Information

Skyrim performance patch v 1.2 details were released
yesterday, and they include a number of fixes for both the most common and the rarest
bugs in Bethesda’s 5th installment of the Elder Scrolls series.

Among the big fixes are the texture loading issues for the
Xbox 360 version of the game as well as the Playstation 3 bug that would cause
the game to chug as the save file grew. 
The Playstation 3 version of the patch is already available in Europe, with
the Xbox 360 and PC versions expected to go live on November 30th

 

You’ll find the complete list of bug fixes and updates
below:

  • Improved
    occasional performance issues resulting from long term play (PlayStation
    3)
  • Fixed
    issue where textures would not properly upgrade when installed to drive
    (Xbox 360)
  • Fixed
    crash on startup when audio is set to sample rate other than 44100Hz (PC)
  • Fixed
    issue where projectiles did not properly fade away
  • Fixed
    occasional issue where a guest would arrive to the player’s wedding dead
  • Dragon
    corpses now clean up properly
  • Fixed
    rare issue where dragons would not attack
  • Fixed
    rare NPC sleeping animation bug
  • Fixed
    rare issue with dead corpses being cleared up prematurely
  • Skeleton
    Key will now work properly if player has no lock picks in their inventory
  • Fixed
    rare issue with renaming enchanted weapons and armor
  • Fixed
    rare issue with dragons not properly giving souls after death
  • ESC
    button can now be used to exit menus (PC)
  • Fixed
    occasional mouse sensitivity issues (PC)
  • General
    functionality fixes related to remapping buttons and controls (PC)

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