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Bad news for next-gen console gamers looking forward to The Elder Scrolls Online, the launch has been delayed. Despite an initial release date in June for next generation consoles, Bethesda detailed their reasoning for delaying the next-gen launch in a blog post earlier today.
“It has become clear that our planned June release of the console versions isn’t going to be possible,” said the blog post.
The post stated that problems unique to the network structures for the Xbox One and Playstation 4 have led the publisher to delay the launch on these systems for further polish to ensure a level of quality their fans both expect and deserve. Since the network structures for these systems differ from PC platforms along with each other, the team has met difficulty while integrating their game with next generation console network capabilities.
“Integrating our systems with each console manufacturer’s networks…has been a challenging process,” added the blog post.
Though no date has been issued for the next generation console launch of The Elder Scrolls Online, Bethesda expects this period of network polish to last six months leading to an end of the year release.
For console gamers that have a Windows or Mac based PC, Bethesda has offered a compromise deal due to the delay. Those that purchase The Elder Scrolls Online before the end of June will be able to transfer their characters from the PC version to their next generation console of choice. Though gamers that take this offer will have to pay for the game twice, the next-gen console version will be priced at a discounted $20 which includes character transfers and 30 additional days of game time.