Resident Evil: Revelations 2 (Episode 4) Review
""Four Boss Fights And A Predictable Climax, A Sour Ending Indeed." - Franz Kafka (Maybe) "
If you haven't read our review of Episode 1 click here. I talk about the basic gameplay and setup in that initial review. You can also click here to read our Episode 2 review or click here to read our Episode 3 review. This review is focused more on the story, new raid content and enemies introduced in this new episode of Resident Evil: Revelations 2.
Also SPOILERS: This review is going to be talking about the events of the first three episodes.
As the credits rolled on Resident Evil: Revelations 2 Episode 4
I had one thought in my brain. Well two, one was: That is a ridiculously long title. The other thing on my mind at the end was: Huh... that was disappointing. Resident Evil: Revelations 2 Episode 4
wants so badly to be this epic and crazy season finale. But instead what you actually get are some average quality boss fights, a predictable ending and lot of meh.
I hate being so down on this last episode. This series started off with a bit of rough pilot but the last two episodes really found a groove and I really enjoyed them.So I was excited to see how it all would end. But this episode feels a little too long and sort of feels all over the place.
At the end of last week’s episode Claire and Moira were getting ready to confront the Overseer. Meanwhile six months later Barry and Natalia were being attacked by the Overseer, but she was a bit more freaky and mutated.
This episode picks up right at the elevator with Claire and Moira finding and talking to the Overseer. Things go wrong and the two have to escape a burning building. Which would of been cool if I hadn’t already done this last week. Eventually that segment ends…..and so does Claire and Moira’s section of the episode. Seriously. My total playtime for their section was 15 minutes. I’m happy that they didn’t artificially pad this section out and instead did what made narrative sense. Unfortunately it also means that Moira ends this game as nothing more than a flashlight holder who says “fuck” a lot.
Sadly, while Moira and Claire’s section wasn’t padded with unneeded puzzles & mazes, Barry and Natalia’s section was. I guess Capcom wanted to make sure this episode felt just as long as the other ones, which I understand. But it ends up making this episode really drag. Barry and Natalia solve more puzzles and navigate more mazes in this episode than they have in the entire game. So many puzzles required me to backtrack and backtrack and backtrack. The game also just started throwing more and more enemies at me. It didn’t feel like they were increasing the difficulty ramp, it felt like they were stalling for time.
On top of that you end up in four different boss fights, two against a smaller boss and a two part boss fight against the final boss. No spoilers here, but if you've played a Resident Evil
game before you can probably guess who the boss is and how they become big and tough. I don't have a problem with boss fights, but none of these fights feel new. Hell two of them are fighting a boss you have already fought before.
The way the story ends is also a real letdown. It’s a strange and weird mess that bounces around and by the time the end arrives I wasn’t sure WHY the big bad Overseer did what she did. Which isn’t good. Your evil villain should be scary and well, evil. Your villain shouldn’t make me feel a bit confused and bored. When the last boss fight showed up I just sort of nodded and went “yeah, I’ll shoot your weak point for ten minutes.” What a disappointing ending.
Resident Evil: Revelations 2
was an interesting experiment. There are some bonus mini-episodes I would like to check out and some more raid content coming next week, along with a patch to add online Raid mode co-op. So I think I’ll end up writing something about Revelations 2
as a whole then. Look at the entire game and talk about what worked and what didn’t with the episodic approach.
As for now, this is a lackluster and predictable end to what was a pretty cool idea. Resident Evil: Revelations 2
is not a bad game by any means, but I feel like this last episode will leave a sour taste in most people’s mouths. At least you can always play Episode 2
and Raid Mode.
Goodbye Claire, Moira, Barry and Natalia. And good luck on your next inevitable zombie filled adventure.
- Moira and Barry's Relationship Has A Satisfying Conclusion
- The Final Boss Fight is Exciting
- Great Creature Design On Final Boss
- Barry Is Pretty Cool
- Too Many Reused Boss Fights
- More Resident Evil Jokes From Barry
- Natalia Story Doesn't Really End, Gets a Minor Post Credits Tease
- Moira Is Even MORE Useless
- Barry and Natalia Section Feels Padded