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E3 ’10: Rayman Is Running Rabid Again

I’ve never played a Rayman game before (Not even a Rabbids game), so my excitement for this probably isn’t as high as everybody else’s excitement, though it does look very cool. Moreover, it is being made by only five people, which deserves some respect at the very least.

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E3 ’10: New Driver Game Announced

Driver has been an irrelevant series for a while now, it’s irrelevancy continues as Driver: San Francisco was announced at Ubisoft’s press conference. At least in this one, it definitely has an interesting feature in its Shift mode. Where your character can freeze time and immediately teleport to any car around him. Why can he do this? Because he’s in a coma. The entire game takes place in a coma. Awesome! While the series itself doesn’t have an impressive track-record, I’m looking forward to this one. The driving didn’t look so hot, but I assume that’ll improve over its development time.

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E3 ’10: New Driver Game Announced

Driver has been an irrelevant series for a while now, it’s irrelevancy continues as Driver: San Francisco was announced at Ubisoft’s press conference. At least in this one, it definitely has an interesting feature in its Shift mode. Where your character can freeze time and immediately teleport to any car around him. Why can he do this? Because he’s in a coma. The entire game takes place in a coma. Awesome! While the series itself doesn’t have an impressive track-record, I’m looking forward to this one. The driving didn’t look so hot, but I assume that’ll improve over its development time.

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E3 ’10: Innergy Lets You Breathe

Ubisoft seems to be some sly devils, copying Nintendo’s EXCITING Vitality Censor device and creating Innergy. A thing developed by a man with some seriously great hair. Innergy will track of your breaths and help you calm down as you breathe by keeping you on a certain path.

Interested? Nope, me either.

Is this really what gaming is coming to? If this is the future of gaming, I’m putting my controller (Or non-controller?) down right now.

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E3 ’10: Innergy Lets You Breathe

Ubisoft seems to be some sly devils, copying Nintendo’s EXCITING Vitality Censor device and creating Innergy. A thing developed by a man with some seriously great hair. Innergy will track of your breaths and help you calm down as you breathe by keeping you on a certain path.

Interested? Nope, me either.

Is this really what gaming is coming to? If this is the future of gaming, I’m putting my controller (Or non-controller?) down right now.

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E3 ’10: Crysis 2 Going 3D

Crysis 2, or the sequel to “That game with those graphics” is moving full-on for a multiplatform, holiday 2010 release. This is big for Crytek, because they’ve somehow figured out how to make their monster-hog of an engine work on consoles while maintaining that unreal visual quality that Crysis had and still does have.

It’s not surprise to see Crytek continue push their love for visual fidelity further, but now they’re going into the realm of 3D. Crysis 2 will have full 3D support right out of the box. Since smart people have yet to figure out how to make it all work without glasses, you’ll have to sacrifice your vanity if you want stuff come right up in your face.

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E3 ’10: Crysis 2 Going 3D

Crysis 2, or the sequel to “That game with those graphics” is moving full-on for a multiplatform, holiday 2010 release. This is big for Crytek, because they’ve somehow figured out how to make their monster-hog of an engine work on consoles while maintaining that unreal visual quality that Crysis had and still does have.

It’s not surprise to see Crytek continue push their love for visual fidelity further, but now they’re going into the realm of 3D. Crysis 2 will have full 3D support right out of the box. Since smart people have yet to figure out how to make it all work without glasses, you’ll have to sacrifice your vanity if you want stuff come right up in your face.

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E3 ’10: Medal of Honor Beta Next Week

Among the bigger titles from EA’s E3 conference was Medal of Honor. It’s a big new start for the franchise and EA showed off the game’s 24-player multiplayer mode. The multiplayer is being done by an entirely separate team on an entirely separate engine. While EALA toils away at the game’s singleplayer with the Unreal 3.0 engine, DICE is hard at work at making the multiplayer on their own Frostbite engine. It look impressive and it doesn’t look like DICE has just transferred their Battlefield look and feel onto Medal of Honor’s multiplayer, which should help with any identity issues it might have with Bad Company 2. The only problem is how it looks so similar to that other game everyone plays, which is a much bigger problem. At least the sound design is up the usual DICE standards.

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E3 ’10: Medal of Honor Beta Next Week

Among the bigger titles from EA’s E3 conference was Medal of Honor. It’s a big new start for the franchise and EA showed off the game’s 24-player multiplayer mode. The multiplayer is being done by an entirely separate team on an entirely separate engine. While EALA toils away at the game’s singleplayer with the Unreal 3.0 engine, DICE is hard at work at making the multiplayer on their own Frostbite engine. It look impressive and it doesn’t look like DICE has just transferred their Battlefield look and feel onto Medal of Honor’s multiplayer, which should help with any identity issues it might have with Bad Company 2. The only problem is how it looks so similar to that other game everyone plays, which is a much bigger problem. At least the sound design is up the usual DICE standards.

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E3 ’10: Battlefield: Bad Company 2: Vietnam This Winter

I like colons too. Long-winded and goofy title aside, Bad Company 2 will be getting an expansion pack set in Vietnam by the end of this winter. Sounds exciting, considering the only map packs that have been out so far have been the VIP map packs, which reuse existing maps and rejigger them to fit into different gametypes. At least they’re free and Arica Harbor on Conquest is really something. Bring C4. A lot of it and you’ll do fine. Not much has been said about it. It’s just one of the many announcements from EA’s E3 conference.

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