Battlefield: Bad Company 2’s been my one and only online addiction, nearing 90 hours of playtime since I got the game at launch. For some, it’s a small number, especially with some nearing their 200th hour, but Bad Company 2 is the rare and well, only, online game that I’ve genuinely stuck to, learning its weapons, its maps and attaining a level of combat awareness that I’ve never developed for any other online shooter. As of writing, the PC version seems to have been given preferential treatment, with constant server updates and it is always the first to receive patches. Last week, a massive balance patch was deployed for all PC users and with that has come with the usual moaning and groaning of things being too overpowered or things being nerfed beyond comprehension. Some of it justified, some of it overblown, let’s break down the major changes.
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