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Milkmaid of the Milky Way Review (PC)
1 hour ago | PC Reviews
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Planet Coaster Review
December 4, 2016 | PC Reviews
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Watch Dogs 2 (PS4) Review
November 23, 2016 | PS4 Reviews
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Beholder Review (PC)
November 21, 2016 | PC Reviews
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Dishonored 2 Review
November 17, 2016 | PS4 Reviews

PC Reviews

Read Full Article Civilization IV Review

Civilization IV Review

One thing the Civilization series does well is kill time, in an epic way. Civilization IV is no different, having chewed up hours of my life. This incarnation of the series is the best to date, managing to streamline the game for new players, while keeping the in depth game play for veterans.

For those who haven’t played or heard of the Civilization series, they are 4X genre games. This means there are multiple ways to win and in Civilization IV that could be Military, Diplomatic, Cultural or Scientific. In fact there are many ways to win, which is one of the things that make the game great. Another important factor is that the game is turned based, choosing all your moves and then allowing your opponent to choose theirs. Finally, one of the biggest things about the game is that it’s EPICALLY LONG. To get an idea how long a game may last think about watching The Lord of the Rings…trilogy…back to back, yea it’s about that long.

Read Full Article Starcraft 2 Review

Starcraft 2 Review

Hey, StarCraft. It’s been awhile. 12 years later and here we are. More than anything, StarCraft II is one incredible statement, a statement that suggests that, after all this time, after 12 years, the gameplay that defines the StarCraft series hasn’t aged one bit. There’s nothing about StarCraft II that pushes any gameplay boundaries. There’s nothing about StarCraft II that feels like its taken bits and pieces from other real-time strategy games. Through and through, StarCraft II is exactly the sequel we’ve all come to expect and it’s wonderful.

Read Full Article Razer Naga:  Building a Better Mouse

Razer Naga: Building a Better Mouse

There are a lot of mice using the “More is better” philosophy in their design, boasting more buttons than a person has fingers.  Many of these mice make vague claims of benefits to gamers due to some new design feature.  At first glance the Razer Naga appears to another such gimmicky, over-complicated monster.  With a whopping 17 buttons the Naga immediately provoked skepticism in me, but it eventually won me over.

Read Full Article All Points Bulletin Review

All Points Bulletin Review

In 2002, David Jones, former developer on franchises such as Lemmings and Grand Theft Auto, bought out his long time stomping ground of Rage Software and reformed it under the name Realtime Worlds. In 2007, Realtime Worlds released it’s first major title, third person shooter Crackdown. The independently run company found success and an audience, despite mixed critical acclaim. By 2005, RTW had begun work on All Points Bulletin, a GTA inspired cops and robbers styled MMO.

APB is an MMOTPS (Massively Multiplayer Online Third Person Shooter) in which players take the role of vigilante enforcer or rogue criminal in the virtual city of San Paro. Gameplay is split between two action districts which are split into instances of up to 80 players each. Each side has separate NPC contacts to do basic repeatable missions that reward money and reputation for the player amongst factions and contacts. Reputation unlocks equipment, items, clothing, and designs which you can then purchase using the in-game money you collect from missions or bounties.

Read Full Article Alpha Protocol Review

Alpha Protocol Review

The power of choice – it seems like that’s been one of the biggest selling points for really any game these days. Choices in how you can kill a guy, choices you in how you can go about a level. Those are easy, but what about choices that shift a narrative, change up relationship dynamics between NPCs and affect the world around you in a tangible, convincing way? Harder. Whatever it may be, may it be time constraints, the increased costs of developing a video game, or whatever, when a developer promises choices and consequences these days, they rarely ever consist of nothing more than either a “Hey, this isslightly different now.” or a slap on the wrist for choosing the ass-jock dialogue option.

This is where Alpha Protocol is different and where Obsidian absolutely succeeds in.

Read Full Article Metro 2033 Review

Metro 2033 Review

Metro 2033 is like STALKER’s cousin, the hot one yes… yet far from perfect. It is an atmospheric adventure through the dark tomes of the Russian public as they descend into a world of madness caused by the nuclear holocaust on the surface above. This atmospheric thrill ride is extremely intriguing while it lasts, but there are a few glaring technical problems, story elements and odd engine errors that hamper the experience. This game isn’t crippled at all by the bugs, but the game experience of this STALKER-esque game can be ruined as the thin white line between the graphical prowess of 4A-games and underdeveloped gameplay are all a blur when you go into this game blind of what the happening of it all is. A heavy weight on systems who want to run this game on high settings, and a descent action game for those who seek to shoot though the cramped corridors of the Russian underground, this game really comes down to what you really are down for in a game… choose one way, story… graphics… or action.

Read Full Article Supreme Commander 2 Review

Supreme Commander 2 Review

Remember the first Supreme Commander? Remember how big and massive the game used to be—gargantuan battles that made a difference, air fights with fleets the size of Washington to Chicago, and maps that dwarfed any strategy game to date? Well, the sequel gets all that in spades… but what is the game missing that disappoints the average Supreme Commander fan?

Read Full Article Left 4 Dead 2: The Passing

Left 4 Dead 2: The Passing

Valve’s always good about post-release support for their games. The amount of updates Team Fortress 2 is borderline mythical in its scope and ambition and that’s a game that’s nearing its third birthday. Support for both Left 4 Dead and Left 4 Dead 2 have left most of us wanting, especially when compared to the amount of attention Team Fortress 2 has received. It’s a bit more understandable, considering just what kind of multiplayer experience the Left 4 Dead series is; it’s a co-op/4v4 multiplayer game and any single map needs to work for the vast volume of modes Left 4 Dead 2 contains. The Passing, which will hopefully be the first of many more content updates for Left 4 Dead 2, is a great slice of DLC. It might have taken months for it finally land, but it’s bound to rack up some extra playtime.

Read Full Article Bioshock 2

Bioshock 2

When a game is surrounded by so much hype, there is always the possibility that the high you think you will have ends up falling short. That disappointment is part of the reason why I’m only getting to this article now. It’s not to say that Bioshock 2 is a bad game. It just wasn’t what I was expecting on my return to Rapture.

Bioshock 2 sees a brand new protagonist familiar to the confines of the intended utopia beneath the sea. Simply known as “Subject: Delta”, you play as an early prototype of the famed Big Daddies from the first Bioshock who is “killed” in the final days leading up to Rapture’s fall. Your carcass is left to rot in the middle of the streets of Rapture where you remain undisturbed for 10 years. Somehow, someway, you are brought back to life and are now forced to wander around Rapture searching not only for your lost memories, but also for the original Little Sister you were sworn to protect.

The first thing you will notice is that the graphics are still just as sharp as they were in the first Bioshock. There are moments where you will jump at your own shadow, literally, as the lighting effects cast eerie outlines of your own form against walls and floors. It sometimes takes you a second to remember, that Big Daddy shadow, a figure ingrained into your memory as an enemy, is actually your own, which only adds to the creepy atmosphere of the dilapidated Rapture.

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